// // HttpServer.swift // Swifter // // Copyright (c) 2014-2016 Damian KoĊ‚akowski. All rights reserved. // #if os(Linux) import Glibc #else import Foundation #endif public class HttpServerIO { private var listenSocket: Socket = Socket(socketFileDescriptor: -1) private var clientSockets: Set = [] private let clientSocketsLock = NSLock() public func start(listenPort: in_port_t = 8080, forceIPv4: Bool = false, priority: Int = DISPATCH_QUEUE_PRIORITY_BACKGROUND) throws { stop() listenSocket = try Socket.tcpSocketForListen(listenPort, forceIPv4: forceIPv4) dispatch_async(dispatch_get_global_queue(priority, 0)) { while let socket = try? self.listenSocket.acceptClientSocket() { self.lock(self.clientSocketsLock) { self.clientSockets.insert(socket) } dispatch_async(dispatch_get_global_queue(priority, 0), { self.handleConnection(socket) self.lock(self.clientSocketsLock) { self.clientSockets.remove(socket) } }) } self.stop() } } public func stop() { listenSocket.release() lock(self.clientSocketsLock) { for socket in self.clientSockets { socket.shutdwn() } self.clientSockets.removeAll(keepCapacity: true) } } public func dispatch(request: HttpRequest) -> ([String: String], HttpRequest -> HttpResponse) { return ([:], { _ in HttpResponse.NotFound }) } private func handleConnection(socket: Socket) { let address = try? socket.peername() let parser = HttpParser() while let request = try? parser.readHttpRequest(socket) { let request = request let (params, handler) = self.dispatch(request) request.address = address request.params = params; let response = handler(request) var keepConnection = parser.supportsKeepAlive(request.headers) do { keepConnection = try self.respond(socket, response: response, keepAlive: keepConnection) } catch { print("Failed to send response: \(error)") break } if let session = response.socketSession() { session(socket) break } if !keepConnection { break } } socket.release() } private func lock(handle: NSLock, closure: () -> ()) { handle.lock() closure() handle.unlock(); } private struct InnerWriteContext: HttpResponseBodyWriter { let socket: Socket func write(file: File) { var offset: off_t = 0 let _ = sendfile(fileno(file.pointer), socket.socketFileDescriptor, 0, &offset, nil, 0) } func write(data: [UInt8]) { write(ArraySlice(data)) } func write(data: ArraySlice) { do { try socket.writeUInt8(data) } catch { print("\(error)") } } } private func respond(socket: Socket, response: HttpResponse, keepAlive: Bool) throws -> Bool { try socket.writeUTF8("HTTP/1.1 \(response.statusCode()) \(response.reasonPhrase())\r\n") let content = response.content() if content.length >= 0 { try socket.writeUTF8("Content-Length: \(content.length)\r\n") } if keepAlive && content.length != -1 { try socket.writeUTF8("Connection: keep-alive\r\n") } for (name, value) in response.headers() { try socket.writeUTF8("\(name): \(value)\r\n") } try socket.writeUTF8("\r\n") if let writeClosure = content.write { let context = InnerWriteContext(socket: socket) try writeClosure(context) } return keepAlive && content.length != -1; } } #if os(Linux) import Glibc struct sf_hdtr { } func sendfile(source: Int32, _ target: Int32, _: off_t, _: UnsafeMutablePointer, _: UnsafeMutablePointer, _: Int32) -> Int32 { var buffer = [UInt8](count: 1024, repeatedValue: 0) while true { let readResult = read(source, &buffer, buffer.count) guard readResult > 0 else { return Int32(readResult) } var writeCounter = 0 while writeCounter < readResult { let writeResult = write(target, &buffer + writeCounter, readResult - writeCounter) guard writeResult > 0 else { return Int32(writeResult) } writeCounter = writeCounter + writeResult } } } public class NSLock { private var mutex = pthread_mutex_t() init() { pthread_mutex_init(&mutex, nil) } public func lock() { pthread_mutex_lock(&mutex) } public func unlock() { pthread_mutex_unlock(&mutex) } deinit { pthread_mutex_destroy(&mutex) } } let DISPATCH_QUEUE_PRIORITY_BACKGROUND = 0 private class dispatch_context { let block: ((Void) -> Void) init(_ block: ((Void) -> Void)) { self.block = block } } func dispatch_get_global_queue(queueId: Int, _ arg: Int) -> Int { return 0 } func dispatch_async(queueId: Int, _ block: ((Void) -> Void)) { let unmanagedDispatchContext = Unmanaged.passRetained(dispatch_context(block)) let context = UnsafeMutablePointer(unmanagedDispatchContext.toOpaque()) var pthread: pthread_t = 0 pthread_create(&pthread, nil, { (context: UnsafeMutablePointer) -> UnsafeMutablePointer in let unmanaged = Unmanaged.fromOpaque(COpaquePointer(context)) unmanaged.takeUnretainedValue().block() unmanaged.release() return context }, context) } #endif